I've been a bit lazy in posting pics of past games as finally finishing my master's thesis took first place in priority :) 6 years it took to get through Uni and graduate as an engineer. Been working as an engineer for the last 3 years already, which didn't exactly speed up the progress, but at least it's finally done!
Also welcome to David F, the newest follower of the blog.
Few weeks back we also had a small Saga tournament/game day. I ended up losing the two first games and coming second on the final brawl. The first loss came in Clash of Warlords after I had killed off more of my opponents guys and was confident of a win. But I had totally forgotten to take into account the Jomsviking ability of pulling enemy units out. In my opponents last turn he pulled my Warlord into range and moved his support away and finally attacking with a few moves with a unit of Hearthguard. I managed to fail the last save roll and literally lost with the last roll of dice. On another game I forgot my Warlord too close to to the enemy and lost him with really bad dice rolls, which eventually lost me too many command dice and points in Sacred Ground.
We also got the first game of our Gettysburg campaign done by fighting the battle for MacPhersons Ridge. A change to the historical outcome as the Union troops suffered losses and were forced to retire from the area. The battle started out well for Union with them being able to inflict losses by shooting against the Confederates. However fortunes changed when the confederates closed into bayonet range. Even after inflicting huge casualties against the attacking units the first Union line broke with many fresh regiments breaking and running away from battle. This forced the commitment of all the reserves from very early on in the game and finally allowed for the more numerous confederates to claim the day.
Our house rule gave the confederates +1 combat resolution in the turn they charged which lead to a few shaken confederate units managing to win the close combats. This followed by a few snake eyes rolls for morale caused quite heavy losses for Union. For me this is usually the main issue with Blackpowder. With too few units on the table a few extremely bad dice rolls early in the game can make life very difficult as there is nothing to fill in gaps with. But that's true in real life also so not much you can do. Except maybe paint more minis to be able to field something larger than Division sized :)